(Rift, Gear VR)
Freelance 3D Environment Artist
Visualized, designed, modeled, and textured 3D environments. Not responsible for lighting, FX, and wall arts.
Developed by Experiment 7 © 2016
(PC, PS3, XBOX 360)
Senior Environment Artist
Visualized, designed, created, and responsible for multiplayer maps in level art (art assets placement), terrain, speed trees, frame rate performance, and texture memory. Screenshots are from Unreal engine.
Developed by Kaos Studios © 2011 THQ Inc.
(PS3, Xbox 360)
Contract Environment Artist
Responsible for modeling and texturing 2 sets of environment from provided art concepts.
Developed by © Seven45 Studios
Created in game and cinematic art assets including buildings, characters, and animation. Also assisted with UI art.
Developed by Tilted Mill Entertainment © Sierra Entertainment, Inc
Responsible for modeling, texturing, and animating for in game and cinematic art assets.
Developed by Tilted Mill Entertainment © 2006 Sierra Entertainment, Inc.